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 Server Resets and uptime

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Czecky



Posts : 329
Join date : 2009-09-03
Location : Southern Indiana, US

PostSubject: Server Resets and uptime   Sun Jan 31, 2010 2:00 pm

Hey all.

Server resets now take just over an hour. The last one was one hour, sixteen minutes. This is significantly reduced from the two and a half hour previously endured by our players! Please note that this might get even lower as I work on some areas to reduce the overall footprint of Despair.

And as before, the server is up for about twenty two hours, before it goes through that reset.

Love Czecky
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AwakenerOfArmageddon

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Posts : 48
Join date : 2009-09-02

PostSubject: Re: Server Resets and uptime   Sun Jan 31, 2010 2:39 pm

Woot!!

Go Czecky Go!!

-AoA
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Czecky



Posts : 329
Join date : 2009-09-03
Location : Southern Indiana, US

PostSubject: Recent Speeds / Server Load   Tue Feb 08, 2011 1:28 pm

Server now has about forth five or so more maps, and it's quicker to load on this new machine - just over an hour. Soon Despair will go to another server, even faster. When Despair reaches 1000 maps, I will stop modding, and start upgrading/updating some of the original 2003 maps.

Promise !!!

(I think) - Czecky
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Czecky



Posts : 329
Join date : 2009-09-03
Location : Southern Indiana, US

PostSubject: Update times and method   Wed Mar 30, 2011 7:47 pm

I am still going with RELOADS vs RESTARTS. I have noticed that with a restart, the time is around 38 minutes, and is not very stable for my server. Might have to with my databases, or the module's containers.

I'm leaving it as RELOAD for a few reasons:
1. The time's not that much more, for an extremely stable environment.
2. I am very, very active in my updates and in keeping Hope and Despair a very dynamic world.

I hope this helps. And as far as how it runs now, the server's up for about 19 hours before resetting, as I run a test to check rare loot drops (availability).

Czecky
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