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 Rust Monsters, Rogue Spectres and other baddies

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Czecky




Posts : 329
Join date : 2009-09-03
Location : Southern Indiana, US

Rust Monsters, Rogue Spectres and other baddies Empty
PostSubject: Rust Monsters, Rogue Spectres and other baddies   Rust Monsters, Rogue Spectres and other baddies Icon_minitimeWed Apr 13, 2011 6:14 pm

Hey all,

There are some baddies out there to definately cause you harm. A few are Rust Monsters, Rogue Spectres, and different types of Fairies and Leprachauns. Some of their abilities are below, but best beware, they could all harm you.

Rust Monsters have a chance to destroy gear that is worn or bagged, if it has metal in it. Now not all of these that you will encounter destroy gear. There is no way to distinguish this property, so best to be safe and err on caution.

Rogue Spectres steal gear, if not killed in time. They only take loot in your inventory, not anything worn or readied. Like their cousins listed above, they too have some that just do damage, and do not steal anything. No way to tell...

Fairies, for the most part are trouble-causing entities, but most do not steal. They act like Rogue Spectres, and do not take inventory readied.

Leprachauns are evil and miscievous for the most part. They can only cause harm if they are already hostile and you cannot kill them OR if you speak to them and get caught up in riddles.


Now, for the first two above, there are items to be worn or used that help void their ill affects. You will have to find them, and they probably won't be easily labled. So, by wearing or using such an item, in close proximity of said baddy, when it succeeds for you, you'll get a message stating something to that effect.



Have fun all, and know that just to be safe, avoid them all !!!
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Czecky




Posts : 329
Join date : 2009-09-03
Location : Southern Indiana, US

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PostSubject: Goblin and Gnomish Thug Rogues   Rust Monsters, Rogue Spectres and other baddies Icon_minitimeMon Nov 21, 2011 12:44 pm

I am adding both of them, and they will steal from you as well. Goblins will be less skillfull at this endeavor than the Gnomes. Kill them, use the tab button frequently to highlight them so they can be singled out, and slain.

You should already have noticed the influx of 'extra Gnomes' that have been suffering in the daylight and visiting some of the cities of Despair. More will come of this later, so keep trying to speak to them. They will warm up to you and soon respond to your conversations.

Czecky
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